Ladies and Gentlemen, Polygons and Vertices,
My name is Russell Briggeman Jr, and I am a 3D Animator focusing on Character Animation, but I am comfortable working with just about anything that moves (machines, props, etc). I am also experienced with creating custom rigs and skinning meshes.
I have been working professionally with 3dsMax and the Source Engine for five years now, and am quite comfortable with them, but I am always willing to branch out and learn new software.
My Resume (.doc and .pdf), as well as examples of my work can be found on my website
www.burningice81.com
Best wishes,
Russ
Replies
I've been learning some new rig setups, including face morphs, spine controls, and reverse foot rigs.
Here's just a quick couple of tests to try out the new systems.
Enjoy!
[ame]http://www.youtube.com/watch?v=DZkdoyjz2jY[/ame]
[ame]http://www.youtube.com/watch?v=uMx2XxRVOyc[/ame]