Hello,
This is my first post on Polycount. My personal work is usually done in high-poly characters.
This character is 997 tris, with 2 512x512 maps (diffuse and alpha). Rendered with maya surface shader, so no shadows or effects.
Original artwork by
artofgon.com
Hope you like it~ mike
CGmodeling.com
Replies
I have fixed the artofgon.com link, and here are the maps for the character. I will try and do a character pose tonight.
secondly- love the style-nicely executed- i agree a pose would set this off.