Hello, this is my first post on the forum.
I've been leisurely doing 3d Graphics since 97/98 somewhere
around there. I've always been a computer junkie, but this
is my first post ever on a forum. So lets see how it works.
I am using 3D Studio Max 11. I want a objects surface to become
illuminated though the self illumination option in the material
editor. I need it to turn on during my animation but I can't
figure how to animate it being switched on.
The animation has 10 different objects with 10 different materials.
Also 10 different glows setup in VideoPost.
I have everything animated except for this toggle switch. To be
more precise what I need to do is at frame 0-30 the self
illuminate "color switch" is not checked but at frame 31 it
switches on.
Now I can go the Long way and render in out in segments
then tie it together but I'm sure there's a way to animate it.
Thanks for the help-
Replies
Yes I can animate the % slider. What I want to be able to autokey is the check box.
Any help is appreciated.
The checkbox is a flag to use a single RGB value for self-illumination on the whole object. Otherwise it will use the top-level diffuse color/map and the slider controls the amount of self-illumination to apply.
I can't really conceive of a reason why you'd want to animate that particular checkbox...but you could mimic that result by assigning a mix material to the self-illumination material slot, put your RGB color in one, pipe an instance of whatever is going into your diffuse color into the other, and then animate the mix amount. I think what you're really wanting to do though is simpler. Using color as self-illumination is essentially adding that RGB value to the whole object post-lighting...so setting or keying the color to black (RGB 0 0 0) will make it no longer do anything.
Just make sure your keys are right next to each other, or set the in/out tangents of every keyframe to "stepped" and you should get the result you're looking for.
Thanks I think you supplied me with the info I needed. I will try it out and post my outcome.