This is my Wolfman head sculpt, I'm not sure how long it took me but it seems to have held good topology when I put it down into lower subdivisions.
I used grab, clay tubes and polish mostly, though standard came in handy with certain details when I mixed it with inflate.
Here is an earlier version, shown from all sides unposed,
The sculpting wasn't as crisp but you can see the shape of it well enough.
Please criticize constructively, let me know what needs changing and if anything would compliment its shape, I've been considering extending it with a body, or at the very least making it a bust.
Thanks for reading,
Bombshell
Replies
What bothers me is the blob on top his nose. Try defining those a bit more and get a decent reference to see where are the wrinkles will start from and how would they develop. I guess you can define a bit more everything else too. It looks like a solid start.
oh also try and figure out exactly how what percentage of the sculpt is man and what is wolf,
is he going to have more hair than skin?
is he going to be ripped?
has he got a human mind still or is he feral?
if he still has controll of his human brain does he wear things to remind him of his humanity?
all these things will make him into a great character
try and tell his story with assets and scars and loads of fine detail
keep at it
As for the character, the form of it is meant to be a wolf, the attitude and posture and hair, is that of a man.
So its a bald, arrogant, biped, wolf.