Hey maxscripters,
How can I rotate a vector around another vector x degrees in maxscript?
Maxscript exemple
staticVector = normalize (point3 1 1 1)
rotatingVector = normalize (point3 0 1 1)
x = 30
I wanna rotate "rotatingVector" around "staticVector" x degrees.
Thanks.
Replies
I reitterate I havent tested this.
thanks, but value value has "centerOfRotatoin"?