Heya Polycount!
I think there might have been a few issues to do with me posting a new thread a while back, I'm not sure, but I don't think my initial hello came up
. So hi!
I'm basically new to 3d, just having started it at Uni (along with a number of other unrelated subjects -.-) last September. The final assignment had us create an original character, so I was just wondering if a few of you pros could have a glance over and tell me how you think it came out for a person's first ever 3d character
I just dumped the mountains in the background because I could
Wireframe:
Texture, Bump and Spec Maps:
So what do you think? How many places did I go wrong? Opinions would be more then appreciated
I also hope the scaling of the images doesn't give you reasons to kill me, I'm just a little new!