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First Character Model

Heya Polycount!

I think there might have been a few issues to do with me posting a new thread a while back, I'm not sure, but I don't think my initial hello came up :). So hi!

I'm basically new to 3d, just having started it at Uni (along with a number of other unrelated subjects -.-) last September. The final assignment had us create an original character, so I was just wondering if a few of you pros could have a glance over and tell me how you think it came out for a person's first ever 3d character :)

I just dumped the mountains in the background because I could :)
2.png
1.png
7.png
8.png

Wireframe:
3.png

Texture, Bump and Spec Maps:
Texture.png
BumpMap.png
SpecularityMap.png

So what do you think? How many places did I go wrong? Opinions would be more then appreciated :)

I also hope the scaling of the images doesn't give you reasons to kill me, I'm just a little new!
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