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Matinee + Decal Problems

polycounter lvl 16
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Zipfinator polycounter lvl 16
After watching Virtuosic's livestream on setting up camera animations with Matinee I tried doing one in my scene and stumbled upon this rendering issue with decals. The left side of the camera chops out the decals as the camera moves. It also happens randomly to other decals around the scene in the distance.

matineeproblem.jpg

Does anyone have any idea why this is happening or how to fix it? I'm not sure if it only happens in editor or if it happens in game too but I'm not sure how to find out. If it's just in editor then it's no big deal.

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