Thx papagersi, yea the texture is not done yet.
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Might as well post my current problem with Marmoset here
Here is my tank with Riverside Ambience light.. i add another red lightbulb with max intensity just for the test. Strange.. nothing seems to change.
And then i get my specular map disabled, and bam! the light is there.. So what exacly this is means? I can't use another light if my model have specular map on it?
Replies
...
Might as well post my current problem with Marmoset here
Here is my tank with Riverside Ambience light.. i add another red lightbulb with max intensity just for the test. Strange.. nothing seems to change.
And then i get my specular map disabled, and bam! the light is there.. So what exacly this is means? I can't use another light if my model have specular map on it?
I think 2048 is fine. But i think if you put it down to 1024 after texturing is done, you're not going to loose much.
But yeah, Great fricking model dood, looks lovely. :thumbup: