so they changed the scale tool in Unwrap UVW max 2012 to be more like a freeform adjust in both horizontal and vertical instead of scaling uniformly ? My mind can't wrap around why they would change this.
-anyone have a workaround/fix to be able to scale uv faces uniformly?
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I don't think there is a way to set that as default. In fact I don't think you can set any new defaults in the UV editor for things like relax or pack dialog menus. I think setting new hotkeys works but any other defaults, forget it.
FIngers crossed that the first service pack fixes a lot of the issues...
For autodesk to redeem them selves a little.
One day I am waiting to hear, we've fixed all the bugs try to break It! we will pay for if you make max crash... lol
yeah i was gonna say... i just unwrapped something last night and i dont remember scale tool acting like that at all.