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High Poly Model??

polycounter lvl 11
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Scizz polycounter lvl 11
I'm working on a new environment in UDK and for the first time am using mostly custom assets. I've looked at high poly to low poly tutorials and have yet to find one that tells me the point of making the high poly. They'll make the high poly model, then just skip to making it low poly without even informing me what to do with the high poly I just made. This may be a noob question but I'm just curious as to whats the point of a high poly model.

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