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Author:
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Technical Talk
Modbox Offset/Mirrored UVs
Piflik
polycounter lvl 12
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Piflik
polycounter lvl 12
Apr 2011
Is there a way to tell Mudbox to not invert the green channel of a normal map displayed in the viewport when working with mirrored UVs offset by 1 unit?
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oglu
polycount lvl 666
May 2011
havent tried it but i think mud 2012 is able to diplay mirrored normalmaps correct if they are not offset...
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