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Advice and help on head sculpt

I created the base mesh in Maya and have now imported into zbrush for detailing, i have gone for the stylized look on this character. I need some advice on how i can give this head model more of a wow and pop factor. Would it be better if i continue to detail all around the model. It just feels like its crying for me to do something wowy to it. Here is the image, please let me know on how i can improve what i already have thank you

flGsb.jpg

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