Home Unreal Engine

Cloth collision?

If you guys could help me out that would be awesome!
So here's my situation. I've been trying to cloth sim my elephants ears in UDK which I have managed to set up fine. But the ear geometry intersects with the body geometry. They are also currently two separate meshes, since they need different materials. Is there a way to group them and then also to stop intersecting?

Here's a render of my model just so you have more of a idea of what i mean =)
5661321086_c71600497e.jpg
screenshot3 by ballooncity247, on Flickr

Replies

Sign In or Register to comment.