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Cloth collision?

If you guys could help me out that would be awesome!
So here's my situation. I've been trying to cloth sim my elephants ears in UDK which I have managed to set up fine. But the ear geometry intersects with the body geometry. They are also currently two separate meshes, since they need different materials. Is there a way to group them and then also to stop intersecting?

Here's a render of my model just so you have more of a idea of what i mean =)
5661321086_c71600497e.jpg
screenshot3 by ballooncity247, on Flickr

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