http://www.krop.com/zealotlee/
I finally managed to get around to make a portfolio for my 3D work! I mostly put up only finished products with the exception of the Rail Cannon. I'm working on that at the moment and once it's done I plan to put up a finished version. I know the site itself is just one of those easy ones that might not "stand out" to certain employers but I feel the work is more important.
So what do you guys think? Comments/critiques? BTW that SVD is one of my older models so texture-wise it might not look as good as some of the others. I still think it's good enough to include though.
Replies
http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/create-beautiful-realtime-renders-using-the-xoliul-viewport-shader-in-3ds-max/
Edit: Hey I just noticed you're local! (As in Broward area). What's there for any 3D artists around here to do?
Shadows In Darkness (coral springs)
Virtual Prophecy (coral springs)
Nuclei 3d (miami)
along with some other starting up companies in miami. most of the work i see coming through the ft lauderdale area is all architectural stuff, not bad.. it pays.
also there is an event going on in Orlando this weekend. EvolveCg www.evolvecg.net
ive gone to the past 2 conferences, they can be of some interest if u havent been to any GDC or siggraph or anything like that.
As for the whole organic thing... you don't need to build organic stuff like characters, but you could do organic hard surface. An example of something that is organic and hard surface would be a car. Not saying to go out and build a car... that is just an example.
Maybe build some stuff that is more unique that still shows your skills. Everyone does guns >.>
It would make you stand out a little bit.
@jeremiah: Thanks for the input. I figured the same that only by doing guns it would limit my range in who I could apply to etc. After I finish my Rail Cannon I want to stop doing guns for a little bit and try making some other stuff. I'll come up with some unique props to round out my folio.
Understood. See my post in your rail cannon thread about setting up lighting for the 3point shader.