Hey all,
I am a first semester student lookin for a little crit. This is a cycle I am modeling for extra credit and possibly a portfolio piece. It is going to be loosely based on a bike called Goldmember, which is a salt flat bike. I still have a ways to go on the model. I have to add the chain, primary, gauges, battery, supercharger, exhaust and several other hoses. I am thinkin fo adding head and tail lights. I threw some shaders on it for now because thats how the help I have had was available.
bike.jpg[/IMG]
Let me know what you think, I have a ways to go like I said, any tips can only make me better.
Thanks for looking.
Replies
The good news is that if this is truly your first semester, then you're off to a really great start, better than I was in modeling one. I think what you'll find is that the amount you'll advance in the next year or two, you won't want to keep this in your portfolio. Watch every modeling tutorial you can get your hands on, the internet is chock-full of them. I would start with polycounts wiki, and cg.tutsplus.com. Study how the pros do things, and what their techniques are, and I think you'll be surprised by how quickly you improve. I hope this is constructive for ya.
Good luck! And Happy Easter!