Im working on an environmental scene from Battle Fantasia. I wanted the church to look like an old rundown church that hasnt been used except for cults, so the upkeep in the church is null. This is a project for my modeling one class with 3ds Max. We have to participate in a contest like this where it is students and professonials competing. Im fairly new to the program, so any tips or techniques are greatly appreciated. Thank you!
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Here is the scene up to this point now. I am using the stairs from 3dsmax as a placeholder now, and plan on building some pews for the middle. Adding the Walls will be fun. This is for a modeling intro project, so not too familiar with alot of the Max techniques.
Here is the cobble stone that I made, just grouped some squares and added a little noise and melt modifiers to it. I wanted to make it look worn.
Had fun with light objects and a tad of animation. Texturing is going to suck.