Hey PC, I have not posted any work in over a year due to long hours at a post production studio. I have decided to rebuild my environment portfolio. This is a early shot of the medical machine in space I have been working on. All comments / crits welcome.
Catwalk will continue around. I know its floating.
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If it were me, I'd add some stairs on the sides and just leave the ramp in the front, or wherever it might make sense (ie, where the cargo is being moved around).
The ramps angle is too strong right now, unless that's just temporary (or a step, in which case it's too high, imo).
Anyway, it's looking interesting. It needs some props laying around and maybe (maybe?!) some screens like in the airports, to give the scene some extra color besides the ambient light coming from the outside and the white lights to illuminate the building.
Perhaps consider re envisioning those back walls, it gives you more freedom to do impressive environment modelling that could be structurally and architecturally believable, lend function to the rest of the room with organized piping, electrical conduits, built in lighting, ventilation etc. to solidify the motif of the room.
This suggestion, however, would probably require more time in designing before implementing. If you're gonna stick with windows though, I still recommend beefing up the window frames... make them really fucking cool.
normals-harden edges
Concerning your main machine in the middle. Do you have any ideas sketched down how you'd like the main body of that thing to look? Clearly it's just a block out right now, but before you jump in to more modeling on it I reckon you make sure you have a solid understanding of what you want it to be, before you jsut start jumping in and bevelling edges etc.
very pleased with the updates jimbo!