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UDK - Matrix Subway

My first post here. University has more a less finished for the summer and wanted to set a good project for myself to improve my texturing, but also to get a good scene for my end of year portfolio next year.

One of my tutors, Aaron Foster, showed me the 'Scene From A Movie' contest that GameArtists has ran ( http://www.game-artist.net/forums/scene-movie-competition/9540-scene-movie-results.html ) and there are some really good looking ones. I was also really amazed by how small the textures actually were in comparrison with the work we've been doing at university.

I've decided to follow the same rules and limits the competition set out for this summer project because I think it should teach me quite a bit.

So this morning I've watched part of The Matrix and decided to base the level on the subway section at the end. I've created a Mood/Reference Board and tried to capture the layout of the subway - along with interesting details and form.
MatrixSubwayMoodboard.jpg

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