I'm in the early stages of planning out a scene I'm going to spend the next month or so doing. The problem I've encountered, is how I'm going to create a road like below using terrain in UDK. I could just use a plain dirt texture and paint a path with that, but I want obvious track marks from tyres, and for it to wind off. Can you guys shed any light as to how this can be achieved in UDK?
Thanks as always.
![1250196686vigfrq8.jpg](http://img163.imageshack.us/img163/4336/1250196686vigfrq8.jpg)
Replies
I had to do this a while back and thats how I went about it. Worth considering if there isnt a nice specific way to do it in UDK