Hi Folks
I created a med poly sculpt in zbrush that I polypainted and GUV uv mapped in zbrush.
All I want to do is render the sculpt in Softimage.
However when I import the obj the polypaint is on the model but it is not aligned properly. Something got flipped.
Does anyone know if i need to flip uv's in zbrush vertically or horizontally?
Thanks
Chris.
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