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Egyptian sci-fi environment

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Will Faucher polycounter lvl 12
So lately I have not had the time to work on my larger environment I started earlier this year. So I decided to work on something on a much smaller scale.

I've started planning a sci-fi environment, egyptian-style. I want to play around with UDK's advanced vertex blending, by adding snow! I wish to experiment working on frost shaders for the cold environment.

Excuse the samurai statues, I just use them to represent the placement of a statue that has not yet be made.

Here is a quick blockout/paintover of what I have in mind.

egypt004r.jpg

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