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Bones vs Skeleton

I'm new to 3ds max, and am wondering if there is a compelling reason to use bones over the skeleton when modeling figures/characters?

Any thoughts?

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  • arrangemonk
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    arrangemonk polycounter lvl 15
    bones = skeletorn
    i assume you mean a biped
    biped has things you need to do manually when working with bones.
  • GiRRR
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    Thanks ArrangeMonk, yes, I did mean biped!

    Thanks for the answer! I think I'm begining to think I should be using a biped rather than bones.

    Thanks very much!
  • Mik2121
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    Mik2121 polycounter lvl 9
    I guess you meant using bones or biped when animating, not modeling?.

    Anyway, the biped is a basic rig, but if you want something other than a simple human rig, you will need to set the bones by yourself. I personally barely rig my stuff (I'm an environment artist rather than character) and when I do it's with bones because, well, it's environment stuff. But even my friends who do character stuff they always do their own rigs.

    Just sayin', anyway..
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