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'Tjörin' - Medieval swordsman

Hey all,

this is my latest character. I'd love to get some feedback and critique before I make a start on my next project, so anything you might have to throw my way would be appreciated.

Thanks!

justingreenawaytjorin16.jpg

Replies

  • KyleJensen
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    KyleJensen polycounter lvl 12
    This looks really cool although I think you should make another pass on your specular maps. Right now everything on your spec maps have nearly the same specularity regardless of the material.
  • Cap Hotkill
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    Cap Hotkill polycounter lvl 13
    His face is what mostly bugs me, his eyes doesn't look right and he has a weird face..
    Plus your diffuse textures and specular doesn't help to show the normal map underneath them.
  • fabio brasilien
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    fabio brasilien polycounter lvl 11
    Cap Hotkill, are you talking about third botton image? It is "Flat Diffuse"... :)

    Your character looks great, but there are a few things that I would change:
    -Increase the polycount on his belt, this part looks like has lower polycount than the rest of the character
    -you could include the total polycount and textures sizes
    -this layout looks cool, but I can´t realy see the textures or give crits for the modeling. Bigger images would help.
  • letronrael
    wow this look really great ! nice normal map! dont listen to Cap Hotkill this is bullshit

    +1 for fabio crit
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