Nice, Danny. You know my feedback already, but here it is again:
Proportions are good, but I still feel like you could tweak it to make it more dynamic. The knife could be bigger maybe.
I think some rim lighting or something would help show off the model more. I think on most monitors the dark parts just fade into the background and it becomes hard to see the silhouette.
Haha, dunno what's going on in your specular...
I like the battle damage. Maybe you should post the high res sculpt or Maya hard surface model too.
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And yeah, wires and textures, show them to us!
thanks yall. here it is.
Now model the entire cockpit
I like the battle damage. Maybe you should post the high res sculpt or Maya hard surface model too.