This looks great, I am loving the sand and the sand on the decking. However, the front of the sub looks like a shark head.... once seen, it cannot be unseen.
Just wondering is that first image the camera view, I don't think too much of the composition, the mountains in the background are clashing with the shape of the ship, maybe once it has a few more props it will come together. I also don't see the colours working together, I don't think it's a problem with the sky/sand, more so the ship, here's a nice rusty pic of a ship
Nice environment! I feel that the destroyed section at the bow deviates too much from the concept and doesn't really feel realistic or detailed enough.
This looks great, I am loving the sand and the sand on the decking. However, the front of the sub looks like a shark head.... once seen, it cannot be unseen.
Looking at the original concept I think its supposed to resemble a shark head (it even has gills)
Something for the future, find a way to blend the objects in the sand better together with the desert.
I think the whole thing looks great, but it's the boat that really unfortunately drags it down. It looks like you just slapped some random texture on there. It doesn't feel like metal, and it doesn't feel cracked and broken..
Replies
Just wondering is that first image the camera view, I don't think too much of the composition, the mountains in the background are clashing with the shape of the ship, maybe once it has a few more props it will come together. I also don't see the colours working together, I don't think it's a problem with the sky/sand, more so the ship, here's a nice rusty pic of a ship
For vertex stuff, I can only point you towards this:
http://www.chrisalbeluhn.com/UDK_Advanced_Vertex_Painting.html (for free)
http://www.3dmotive.com/product-udk-mesh-paint (for moolah, but well worth it)
Apologies if this post is redundant!
Looking at the original concept I think its supposed to resemble a shark head (it even has gills)
going to call it done for the time being, figured out how to render via matinee.
time to pump out content for Siggraph!
I think the whole thing looks great, but it's the boat that really unfortunately drags it down. It looks like you just slapped some random texture on there. It doesn't feel like metal, and it doesn't feel cracked and broken..