Sculpt's looking great, but right now it looks like his knees are both facing inward. Straighten those out and your legs are in business.
Also, I think some of the arm muscles may be a bit too defined. It's a hard sell to see every angle on a bicep in what's assumed to be a suit jacket. I don't imagine it could be tight enough to show all of that but loose enough to raise your arms above your head. I'd recommend softening those just a bit.
Whole thing's coming along great; that's just my two cents!
Seconding the odd look of the knees right now. And a part of me would like to see...a little more variation from the original design of the character.
Other than that, only other crit I've got, and it might sound a bit weird - give him a bit more of a crotch. Maybe it's just me but I think right now his crotch is riding pretty high and uh...well, it is a guy character. Give him a bit more space in that area so he can breathe.
Two Listen,IanKazimer : Thank for commet ,for arm I try to keep muscle concept from original. I try to make it look good with muscle and clothes together. Let's see my update next time."
Looks really good so far, I agree with Two Listen about the crotch. I'm digging the style a lot, has a Dr. Strange vibe to it, excited to see this finished
Ha-ha! Didn't know they had a character with same last name as mine.) So cool, he would definitely be my favorite!:)
This is a really solid character. Modeling is good all around. Can't wait for that proper material definition, which could really make it shine. Good luck with it, buddy!
He's cool. A bit blurry though? I hope you'll fix the for the final shots.
Also maybe the cape and the scarf could use some translucency?
He also lacks really small details that are quick to add in photoshop, like buttons, pockets, zippers, seams and stuff like that.
Good luck with your finals! Looking forward to them.
Replies
Also, I think some of the arm muscles may be a bit too defined. It's a hard sell to see every angle on a bicep in what's assumed to be a suit jacket. I don't imagine it could be tight enough to show all of that but loose enough to raise your arms above your head. I'd recommend softening those just a bit.
Whole thing's coming along great; that's just my two cents!
Other than that, only other crit I've got, and it might sound a bit weird - give him a bit more of a crotch. Maybe it's just me but I think right now his crotch is riding pretty high and uh...well, it is a guy character. Give him a bit more space in that area so he can breathe.
Looking nice as a whole, good progress.
I think you should smooth his leg muscles a little bit ^^
Keep goin'!
Head with BPR render
This time for LowPoly ,First time with Marmoset with rough texture and specular ,color texture and cloak is unfinish ,More to come.
I hope you like it
mxdirector : ha ha ,I hope my Demitry can join in this group.
But some time I think he look like Dr.Dtrange
Hers is another version I think it better than old version
This is a really solid character. Modeling is good all around. Can't wait for that proper material definition, which could really make it shine. Good luck with it, buddy!
d1ver : Thanks man, Congrats Andrew you are son of vampire !!!
Some more progress to final shot
Also maybe the cape and the scarf could use some translucency?
He also lacks really small details that are quick to add in photoshop, like buttons, pockets, zippers, seams and stuff like that.
Good luck with your finals! Looking forward to them.
cheers:)
It's a lot of new experience to me. Thank you all respond to me.
for comp image it's may not clean but already get an alpha channel to you all
http://www.pocketonline.net/g2engine/d/95925-1/Comp+Image.tga
see you next time .