Need a better view than this. Looks pretty good, but the teeth/horns are lacking any texture detail. Also it seems very high-poly for a game model. What is the Tri Count?
Yeaah! Nice Kelly. Your great at creature/animal work. Post your Raptor as well, it's quite nice. a little more work on clarity on skin. I agree on more views though. Otherwise very nice. What did you use for texturing?
ok so i cant work on my project right now so i just planed out how im going to present it on the base... iv sketched in some greenary, adjusted colour correction and added in a background. The log also needs some work. There is also no ao on this yet either.
Yes this is high poly... i wanted to make it that way so then i can go back in later and reduce the geometry to make it a game character, and that way i ll have both.
I shall post textures and different angles later today. thanks.
Replies
ok so i cant work on my project right now so i just planed out how im going to present it on the base... iv sketched in some greenary, adjusted colour correction and added in a background. The log also needs some work. There is also no ao on this yet either.
Yes this is high poly... i wanted to make it that way so then i can go back in later and reduce the geometry to make it a game character, and that way i ll have both.
I shall post textures and different angles later today. thanks.
High poly model... I will make this into a low poly game res model at a later date.