Sup playas
I am doing a handpainted stylized environment, and I want to remove the shadows that this fence is creating.
I have unchecked most of the shadow check boxes, yet the shadow of the fence remains!
How do I get rid of this shadow??
![shadowwtfc.jpg](http://img219.imageshack.us/img219/8923/shadowwtfc.jpg)
My terrain properties
![terrainproperties.jpg](http://img826.imageshack.us/img826/3252/terrainproperties.jpg)
:thumbup:
Replies
"SSAO Reduction
By default, UDK has strong Screen Space Ambient Occlusion (SSAO). This is the black halo around everything, and depending on what kind of scene you're doing this can look really good or really bad.
If you search "console" in the content browser, UTPostProcess_Console Post Process Chain will show up. You may wish to setup your own custom post process chain, but for now, we're going to quickly adjust the default.
Open UTPostProcess_Console (double click it in content browser), select the AmbientOcclusionEffect and lower the number for the Occlusion Power. The other settings are useful as well, but this is the immediate "tone down that black stuff" answer. "