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Maya, is this a normal problem ?

polycounter lvl 9
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jimpaw polycounter lvl 9
Hi !,

I just exported an old model from Blender as obj, when i open it up i Maya it becomes really strange, you can see throught the model at wrong places. Normals look fine, so why ?

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  • Warheart
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    Warheart polycounter lvl 17
    Nope don't think it's normals. It looks like a transparency thing.
    To fix you could try in the viewport go to shading>polygon transparency sorting. Also try switching the renderer to high quality rendering.
  • jimpaw
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    jimpaw polycounter lvl 9
    Warheart wrote: »
    Nope don't think it's normals. It looks like a transparency thing.
    To fix you could try in the viewport go to shading>polygon transparency sorting. Also try switching the renderer to high quality rendering.

    Thanks alot warheart your the best ! , worked great !
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