Time to make time! I'll participate with a futuristic post-apocalyptic cyberpunk version of Genan Shiranui from Samurai Shodown.
Last Update:
Planning to make him with a cybernetic arm and a exoskeleton spine.
my reference chart:
I've started to model the concept, at this start point I'm am adjusting proportions and seeing if his posture works;
ps. head is a placeholder, concept propose only.
crits plz!
Replies
Thanks for the comments.
Chandler: the original character have a hump, so I'm intended to do it.
An update with new head, teeths on the boring T pose;
Sketching some concept for spine implant;
Next step will be a rough retopo of everything toguether (maybe legs and upper part) so I can continue to model (zsphere's mesh kinda sux) and finally break the symetry.
Crits, sugestions plz!
I've made retopology in order to unify the torso with head and hands.
Refined it a little bit and started to concept the mechanic arm.
Sugestions and crits are wellcome!
Small update...
continuing the arm:
The connection betwen biceps and elbow still lame.. don't worry.
For the arm I will use a workflow similar to one explained by R.Grassetti on his mecha girl. http://www.zbrushcentral.com/showthread.php?t=078374
So I'll do a rought modeling then recreate it using 3dsmax in order to mechanical parts look more funcional, and not like chewed bubble gum as it looks now.
go go go!