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maya scales as i rotate.

FactoriesBurning
polycounter lvl 17
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FactoriesBurning polycounter lvl 17
so. i've run into this twice so far. Randomly, i'll have an object that get's squished when i rotate it. picture A is it's normal state, picture B is it's distorted state after it is rotated 90 degrees in any direction.

If i duplicate the object, the same thing happens. Freezing transformations/Deleting history doesn't help. It also happens if I enter a rotation value into the channel box. The only fix i've found is to export the object as an obj and reimport it, which is ridiculous. Anybody else experience this? what causes it? is it a bug, or did i do something wrong?

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