This is just pathetic... And highly illegal.
Recently, many people have been asking me to convert 3d models from certain games. More specifically, to "rip" a 3d model from a game, restore the model into a t-pose, make a skeleton, skin it, etc. I warned that process of ripping 3d models might be very time consuming and difficult, therefore it is not free. Some people refused, many agree. I thought maybe someone that is also would be interested.
task: "rip" a 3d model from a game**
you get: 3d model (not in t-pose) in *.max (v.2008 and *.obj with textures (possibly without uv-coordinates)
cost: 2-15*$ (depending on the complexity of the model and amount of textures)
task: repairing uv-coordinates
you get: 3d model uv-coordinates (not in t-pose) in *.max (v.2008 and *.obj with textures
cost: 8-50*$ (depending on the complexity of the model and amount of textures)
task: putting a 3d model into a t-pose
you get: 3d model in a t-pose in *.max (v.2008 and *.obj with textures (possibly without uv-coordinates)
cost: 20-100*$ (depending on the complexity of the model and amount of textures)
task: skinning a 3d model: making a skeleton of bones or biped (the model must be t-posed)
you get: 3d model in a t-pose with skeleton in *.max (v.2008 and *.obj with textures (possibly without uv-coordinates)
cost: 20-90*$ (depending on the complexity of the model and amount of textures)
The list of tasks list will be expanded later. Send me your suggestions/proposals/tasks to e-mail:
tosyk.tsw@gmail.com.
If you want to assist me in writing new articles, tutorials and making new tools, you can also send donations. The preferred method of payment is PayPal.
Notes:
* - maximum ceiling price, in some cases may exceed the claimed, the average cost for tasks in 80% of cases is $38 (except the first, and in most cases and the second task)
** - almost any PC game. Games for other platforms (xBox360, PS3, Wii, PSP, iPhone, etc.) are stipulated in a special order because they have a different means of extracting 3d models.
For example, a complete set of tasks for Frank Woods from COD Black Ops for PC
He has ripped game models from MW2, Gothic 1-2, NFS Carbon, StarCraft 2, Risen, Mafia 2, Soul Calibur 4, Fallout 3 and so many more...
Replies
It's pretty f'd up, but it's also pretty illegal to buy these things too. What can you do? The world sucks... just keep makin' art and know you can sleep at night doing something somewhat honest.
no deal good sir, no deal
come back when you've got that fixed and I'll dish out whatever you wish!
j/k to some extent ;D
It seems he's offering his service to use 3d ripper on PC games and fix them up. It's not too much to worry about, I don't think many people will cash in for models.
Now while we're on this topic, what is everyone's opinions on reverse engineering and ripping models? Hoping I don't give myself a bad name, I am apart of it, and it has helped me improve and learn new things both in 3D and programming/scripting.
For research purposes it can be quite educational. Selling them though... who the fuck would buy 'em?
I don't support what this guy is doing though.
For education use yes for selling no, since you know of him give us his details so we can handle this appropriately, :thumbup: thanks.
x2. I ripped some of the stuff from Batman AA to see just how they tackled the objects.
Rip and sell, even for educational purposes and you're a douchebag.
It seems like he's trying to be a landscaper of whatever community he is apart of? Thanks but I'll cut my own grass. He'll probably give up long before anyone thinks its worth their while to go after him.
That's a bit like a TV repairman working on sets he knows are stolen. Even if it's not illegal where you are (and it's probably not), it's morally flimsy.
Seriously though, I guess I don't see the big deal. At best he's selling a toy, at worst, snake oil. It's not like people are going to drop $100 for a model and make a AAA game with their ripped and re-rigged Marcus model. They'll pimp it in Second Life or some such douchbaggery, or more likely play around with it on their pirated, crashy Max copy. Whatever.
I have a hard time imagining the people and companies that originally made these models losing sleep about this guy. They're probably applauding his 2nd world economic model and wondering if he feeds his family on this. Don't lynch this guy, pity him. His tower is going to be pretty lynch-proof anyway.
While many do get involved in 'looking under the hood', using or writing reverse engineering software for educational purposes, it's still against the EULA for most games to do so.
Regardless of what modifications you make to the models, you still don't have the right to claim any ownership to the modifications or make money off your service. Also, you're putting the works into the hands of people who are more likely to continue with illegal actions such as adding the models into other games or passing renders off as their own.
Edit: Artifice, I'm going to go ahead and bypass politeness and say your last paragraph is stupid. stupidhead.
I can't really muster anything past apathy against you. People who use your "service" are either too stupid to do it themselves or ... well that's all I've got. Good luck in making any money from it, even if it was legit probably not many people are that stupid...
please pass me whatever it is you are smoking. i would like to know what it feels like to be that high off one's ass.
"Oh hey you fixed the UVW Map on this model you ripped from a game and skinned it to a rig, I'll give you $100 for it! I can't use it anywhere but second life or Gmod pose comics, but that's fine! I SHIT MONEY!"
Seriously, anyone stupid enough to pay for this deserves to get ripped the hell off.
Fugin lol I felt like that when I sent my art test to them.:poly136:
Exactly what I want to start seeing, chop chop ripper!
LOL!
pretty much, u can do it urself, its a good learning tool but not more than that
to who he charge? really he does business to someone who dont know how to search Google for more than 30 seconds
the tool itself already been discussed in cgtalk and polycount. cant model from scratch? no worry, because they wont last long as an artist.
someone who wants to make one of those cool machinimas we all enjoy here.
Most sensible people would just do it themselves and use it to learn, nothing else
What a classic.
The HL2 buildings in the bg made me lol.
They do not worry, because the don't wanna be an artist. They are probably just fans of a certain game, have no knowledge of 3D whatsoever and simply want a model of their favourite character for personal use.
there's some really good animators out there, who have no clue how to weld two vertices, not to mention all the problems you have to go through to rip and make model ready for animation
well, this is going nowhere
if guy sells them then there's demand for it.
i was thinking the exact same thing.
It'd be more profitable in the end for him to just make his own stuff, and do freelance or sell it and double, triple, etc then that.
weeeiiird!
hahah, r_fletch_r you are looking great
I think perhaps that image is being used to target bots. I changed the link.