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Maya vertex normals.

polycounter lvl 9
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jimpaw polycounter lvl 9
The only thing i want to do is to make the top/bottom look flat, and the rest of the faces blend smootly between them. shouldnt this be really easy to do ? , i have harden the edges of all the top faces and the rest was set to smooth, it looks strange anyway.. so i tried the vertex normal tools. didnt become good either, what am i doing wrong ?

also does anyone know any good vertex color plugin to Maya 2011 ? (FREE), mayas built in is a bit buggy for me. maybe its the graphic card thats spooky ?, i want something that gives you good control of the opacity of the color.

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