In my scene, I want ambient occlusion but its appearing inside the grate of my windows and blocks the light behind it. Is there anyway to turn ambient occlusion off of a specific object? I tried checking off "Allow ambient occlusion" in it's properties, but nothing happens.
I'm using Augest build. The grate part is a flat plane with a mask and is a single object with the windowframe. Thanks :]
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You should be able to disable AO on individual meshes if I recall correctly, try selecting it and using the search feature.
I only found "Allow ambient occlusion" and it didn't change anything when I clicked it ]:
Oh, it should.
As SanderDL said, you should also tweak the default SSAO settings, which often aren't so great.
I was hoping I wouldn't have to create a post process chain, but after doing so, the icky shadows disapeared