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Max 2011, Swiftloop Disappearing When Zoomed in on Object [Picture]

Max 2011. This tends to happen when the meshes get a little bit busy geo wise. When I swiftloop zoomed out on the area I want it will show up correctly. However, if I try to add a swift loop to the same area when I zoom in a bit swift loop disappears. Anyone have a possible fix for this or experience this issue as well?

Please let me know if my question needs clarification.

swiftlooperror.png

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