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Maya | Bake texture from one UV channel to other.

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osman polycounter lvl 19
Hey guys, as the title said, I'm looking for a way to bake stuff from UV Channel 1 to UV Channel 2 in Maya. I tried searching, but couldn't find anything.

In MAX I remember it was done using RTT dialogue, but now I'm using Maya and kinda need something with the same functionality.
Thanks.

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