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[FIGHTER] GUILTY GEAR , POTEMKIN, CapAmer1ca

polycounter lvl 5
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CapAmer1ca polycounter lvl 5
Hi polycount.

Ok, here we go. For a long time i wanted to create some giant character, and this is the chanse, please welcome Potemking from Guilty Gear. Im not a fighting fan at all, but when i found this beast i had no doubts about what character i want to create.


I changed my initial idea to make vampire hunter, instead of it, i will make Potemkin in Warhammer 40K style.
Potemkin_WH40KReferences.jpg

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  • CapAmer1ca
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    CapAmer1ca polycounter lvl 5
    Hmm, cant insert the images. Have to find out what is wrong..
  • d.hynes
    question: if he's a vampire hunter why does he carry a coffin on his back? i really like the idea just don't get it tbh. closest i could come to answering my own question is that he's a vampire BOUNTY hunter and its some kind of specially designed coffin that acts as a prison (keeps them subdued. either through simply trapping them or maybe they slumber as long as they are in a coffin? /shrug) but also keeps them sustained/preserved for transport. so yeah, keep up the good work :)
  • CapAmer1ca
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    CapAmer1ca polycounter lvl 5
    I would say that its more design thing, just a cool accessorie, if i could say so :)
    But in theory, coffin its place to sleep for a vampire.
    As i said before, Alucard is one of my reference character. He is a bounty hunter, he half vampire - half human, every night he need to sleep in his coffin, otherwise he will become weaker and than die.

    Also as i mentioned before, i want to give him machine gun, but instead of bullets he will use aspen stakes, so in this case coffin could be used like a backpack for stakes chain )

    P.S. Hmm it could be one of the fatality - to hit with a coffin, or to encage oponent in coffin and shoot it :)
  • CapAmer1ca
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    CapAmer1ca polycounter lvl 5
    Ok, i decided to throw current concept (Potemkin - vampire hunter) to rubbish bin. I thought again - Potemkin - vampire hunter??? No way, there is nothong left from original character. Its too much.

    So i started to think about possible designs again. His proportions, plus oroginal metal gear on him, like his chest plate and gauntlets... and then Warhammer 40k poped in my head.
    Yes, thats right, i gonna creat Petemkin ultramarine version, im so excited, gonna be fun!
    I spened a day today to sketch him in 3d.
    Potemkin_WH40KReferences.jpg
    Potemkin40K_sketch1.jpg
  • CapAmer1ca
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    CapAmer1ca polycounter lvl 5
    Finally found some time to continue this guy.
    As i said before, i decided to make Potemkin as a WH40k spacemarine, first i decided to go with a serious face and created all ultramarines symbols on him and to be serious in general.

    But than i decided to make him more funny, in many fighting games developers put crazy, overpowered "Soviet" guys, like Zangief and Potemkin is not an exception.
    Then idea just poped up in my head. I want to make him look like a USSR war machine.

    Still a lot to do, i finally blocked out model in zbrush and started to make more clean version of meshes in max (like power pack on his back). There will be a lot of WH deco stuff combined with USSR symbols like featheres, decoration ribbons,ear of wheat etc..

    P.S Mechanic arm is pretty scratchy, but i have got the idea, i will finish it in max.

    Potemkin40k_4.jpg
    Potemkin40k.jpg
    Potemkin40k_2.jpg
    Potemkin40k_3.jpg
    eagle.jpg
  • POWER
    It is Cool! But I don't like the style warhammer.)))
  • CapAmer1ca
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    CapAmer1ca polycounter lvl 5
    Thank you Power. The funny thing that i didnt understand what cool about warhammer style few years ago, but than something has changed and i started love it )

    What i need to say that in the end when i get in to the texturing, he won't look so plastic like with this matcap, it will be really worned rusted metal, will do my best to make it look cool.
  • POWER
  • OrganizedChaos
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    OrganizedChaos polycounter lvl 17
    Hahahahah, excellent dude :D I was really hoping someone would do a 40k style entry!
  • madmuffin
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    madmuffin polycounter lvl 7
    Very cool, but I feel like his legs are too small, especially compared to the original Space Marine. It feels like you are going for that stylized look to them, but they could go for being more like tree-trunks then toothpicks.

    Like, everything from the waist up is proportionate to each other, the legs I am just not feeling it there.
  • CapAmer1ca
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    CapAmer1ca polycounter lvl 5
    Oooh didnt post for a while.
    Finally finished hp for potemkin. Now jump to low poly. Hope to finish it until deadline...few days without proper sleep and it should be done.
    Dont take in mind that shoulders intersect with arms, its just for baking, it will be fixed in pose.
    PotemkinHP3.jpg
    PotemkinHP.jpg
    PotemkinHP2.jpg
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