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[STAGE] Guilty Gear XX#Reload, Goodmanners, BallRefill + 3DK.P.

polycounter lvl 10
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3DK.P. polycounter lvl 10
ggxxr_goodmanners.jpg

What we are going to do with this scene is retrofit it with a lot of techy hard surface architecture. Maybe these crystals are being mined from the planet and are being used as a power source for some of the machinery and structures.

Here is the mood board of the direction we want to take this background.

mood_board.jpg

And Here's the blockout so far.

Block_Mesh_Shot_HD.jpg

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  • Base
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    Base polygon
    Oh snap, Crystal City! I'd love to pose my Zappa in this, haha. Blockout looks solid so far, maybe you want to add something for a big focal point in the middle area?
  • 3DK.P.
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    3DK.P. polycounter lvl 10
    Yes there will definitely be some changes further down the line, I think that we just wanted to get a proportion reference in for now. Will definitely be playing around with some different ideas. Any suggestions are welcome!
  • Base
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    Base polygon
    Meant to type Phantom City, running on little sleep lol. Maybe have some sort of ethereal/magic/cool looking thing in the center there? Like a huge crystal with ghosts flying around it or something, if you'd want to remain true to the source material in terms of what the stage was. Maybe there could be some cool, complex machinery that's harvesting the ghosts?

    Either way, a big crystal being farmed could work, it'd really depend on if you want to focus on effects and eye catching scenery, or if you want to focus on machinery and other things interacting in the scene.
  • S2Engine
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    S2Engine polycounter lvl 10
    Really cool, that'll be a cool direction for sure. What's the concept painting in the lower left corner of the moodboard from?
  • 3DK.P.
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    3DK.P. polycounter lvl 10
    @Base I'll have to do some more research on the ghost thing but that sounds pretty cool. Thanks for the suggestions!

    @S2Enginge I found it in a google image search for some sci-fi concept art. I will try to find the link to the website a little later.
  • MattCan36
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    MattCan36 polycounter lvl 6
    OH YEHHHH!!!!!
  • 3DK.P.
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    3DK.P. polycounter lvl 10
    Small update here. Just checking out the sidewalk/cobblestone material in a test map in UDK.

    Street_Texture_Test.jpg

    We'll be trucking away on this throughout the weekend so hopefully we'll have some more stuff to show soon!
  • itsmadman
    Kev good to see some one i know entered whos working on this with you. good luck man, when you get the chance check my entry out.Really curious to see how you attack the floating island in the corner :)
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