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[FIGHTER] Mortal kombat, SMOKE, JonathanF

polycounter lvl 13
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JonathanF polycounter lvl 13
alright! here is my entry piece. Going to get back into the game of things! this is what I have in mind for SMOKE. I do plan on doing more detail touch ups. I just need to get something in here asap! Looking forward to this challenge!!

SMOKE.jpg

Replies

  • NuclearWarrior
    Looks pretty cool, maybe add jets on his back to perform that teleporting punch when he shoots up from the ground.
  • akacg
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    akacg polycounter lvl 12
    I like this concept good work. I want to see it in 3d now ha especially the predator and a super sain
  • raul
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    raul polycounter lvl 11
    nice dude! the predator super sayan hair! i woudl like to see a few more concepts though.
  • JonathanF
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    JonathanF polycounter lvl 13
    Nuclear - thanks man! I know its not very detailed right now. I just needed to get something up here to motivate me! :) Jet pack idea shall be added!! thanx!

    akacg - yeah man! working on it! breaking down my concept now! :)

    raul - thanks bud! here ya go! and core to come!

    still need to detail this up some.. going to figure out what I want to do with those filters on the sides. I have an idea though. :D also one more concept idea I have for this head to give a bit more shape.

    SMOKEhead.jpg
  • Zelenkov
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    Zelenkov polycounter lvl 9
    Sweet dude! Good start! Now blockout!
  • Jeremy-S
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    Jeremy-S polycounter lvl 11
    Very nice start, great concept. Gonna be keeping my eye on this one for sure
  • JonathanF
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    JonathanF polycounter lvl 13
    Zelenkov - thanks man! can't do blockout yet! still got to finish the concepting of this bad boy. Things are changing up some and wouldn't want to waist time doing a block out and then need to go back and change up again cause I had a better idea.

    Jeremy - thanks bud!

    ok! so here is another update for tonight before I go to bed. Really trying to put some thought of how this character moves as a android/robot. As well where SMOKE gets his crazy amount of grenades he shoots out of his chest for his fatality. Let me know what yall think! :)

    SMOKEprocess1.jpg
  • NuclearWarrior
    I misunderstood the original concept of the grenade clips - this whole time I thought they were exhaust pipes for smoke to come out of - I kind of wish they still were, but the grenade clip makes sense too.

    Just an idea here - maybe just to make it more different from the original design, have the grenade deployment mechanism be on top of one his forearms instead of his chest. It would make for some cool asymmetry - however, with this set up it would be hard to justify where all the grenades would be stored (his forearm could only hold so much)...unless it was something like this set up...
    paintball-grenade-launchers-firearm-1.jpg
    But that would be cumbersome for a fighting character. Aghhh, sorry if it seems like I'm talking to myself, just trying to work it out in my head.

    Other things to consider are - the mechanism that hooks opponents, and a cloaking device (probably could be exactly like Predator's actually) that allows him to go invisible.

    Lots of possibilities for all this stuff, he he.
  • raul
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    raul polycounter lvl 11
    looking really cool! very predator-ish! I really wanna see what you will do for those granade lunchers and how they will work! Keep it up!
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