Ok, Imagine Hyrule in the distant future.
Essentially the layout will be the same.
The Castle itself will the top of a High-rise.
Working on the details.
Biggest worry is pulling of the background, since that is a big part of selling the whole city scape idea.
edit__
progress.
OK since I'm basically relearning UDK, this is taking more time than I thought.
Right now I'm blocking out the skyline, and playing area.
Unfortunately I can't play test or play the level, so things are odd right now.
I have a few props made, they still need unwrapping.
Questions I have yet to answer.
Day or night?
Background vehicles?
Lighting situation?
Replies
Hyrule -> Tech city
Awesome
I present to you, the roof of Dragmire Corp.
The left Side will be an Atrium, the middle will be the main service area of the roof, and the right will be a landing pad for some sort o future vehicle.
The background will have multible buildings that will try to mimic different areas of OOT.
Critics are not only welcome but encouraged.
o Brushes in UDK count as polys?