Ok i'm in,gonna do a dark version of Cody,always wanted to redesign that character,spent so many great moments of my youth playing Final Fight in local arcade...
these are my references :
going with heavy metal macho type like Lobo full of scars and shit,dreds and as many spikes i can add...
You're linking to Kwan's thread... any particular reason?
edit: Ah, posted your own stuff while I was writing. Cool, look forward to seeing your concept
That's looking sweet so far. A few things that stand out so far, it's kinda hard to tell with the wraps on his hands, but his hands look a bit short. Could stretch that out just bit. Also, the middle of the collar bone could be pulled up a tad. Above his pecs his collar bone is like his arms are resting normally, at his shoulders, it's pulled up a bit much. I hope that makes sense.
His face is looking fantastic so far. I like how you got his legs silhouette too. Really awesome start
Remmers : Thanks,yeah shackles and chains definitely
Jeremy-S : Hey thanks man for the crits,yeah all those are fixed now it was a speed sculpt so i left a lot of stuff unfinished :poly121:
FirstKeeper : Thanks,glad you like it
dustinbrown : Thanks man,yeah points taken and fixed
Civerad : Thank you
Mladen Jovicic : Thanks Mladen , yeah they are , i tried to shorten them a bit,i think it looks better now
Here's my progress so far i made the boots and belt and knife (which i didn't put in scene), i extracted some more stuff in ZB like jacket and some straps,still gonna push some more details in,i'm not happy with his design yet.
Next step is to retopo and design his jacket
Looks cool man, but I'd take some proper time for the folds on the pants if I were you. They look and feel a bit sloppy right now. Are you also going to retopo the straps?
Maph : Hey thanks dude,folds on his pants as everything else is in sketch phase,i'm gonna give them a full attention once i retopo it and finish UV-s,as for straps i think they will be sculpted in ZB,i think,well see :poly121:
Allrighty then.
Good luck with sculpting the straps in ZBrush, I personally had some mixed results to be honest. But you know, it may as well work out fine for you!
Hells yes! The Biz LoBo as inspiration I get all whoooozy in my tummy! This is looking sharp mate. I am looking forward to this. Make the Biz porud. Ho ho ho
That's looking SIIIIIIIICK!!! Really liking the direction you took him. Yeah, Biz Lobo for sure. I can totally see the inspiration. Great work man. Keep it up
Buckster , womball , Jeremy-S , onelunglewis : thanks people
dustinbrown : Hey thanks man,yeah the jacket is just a base, i'm building on top of it a new one with all those details and stuff , you're right about the straps i'm probably gonna remove those on left arm and put something more interesting on his elbow :poly121:
OK long time no updates, I've been really busy and occupied with other projects,but I'm gonna try really hard to finish this one.I've finished with 3d blocking right now,put as much stuff as i can think of,i splashed some poly paint on him to.Next will be retopo and low poly,cheers and thanks for looking
Wow how have i missed this one. Looks awesome man! I think maybe the legs are a little long/large. They're making the head look a bit too small. could be the style, could be the angle, could be me. Also mix in a few sharper creases in the jeans. Awesome character though. A true Brawler!
jarrede : Thanks man
Rossonerixx : he should be haha
gaganjain : thanks glad you like it
cgmentor : err thanks i guess
duncan : thanks mate
Maph : thanks
TerraBite : thanks i appreciate it
Clint : yeah you're right but i think that's just because FOW is a bit screwed,though i wanted to give him that anime look
dchung : thanks buddy
Ravenslayer : thanks glad you like it
dustinbrown : thanks man
This is where i am right now finished low poly and UV-s,he is now on 11938 tris,still lot to do but no time,oh well i'll finish him after the comp definitely,thanks for looking,cheers !!
Replies
these are my references :
going with heavy metal macho type like Lobo full of scars and shit,dreds and as many spikes i can add...
edit: Ah, posted your own stuff while I was writing. Cool, look forward to seeing your concept
Good luck
Jeremy-S
akacg
onelunglewis
Dan!
Thanks guys,i really appreciate the support !!
Here's some wip shots,i started with zspheres and started meshing this guy up,gonna add more stuff on him as i go,then I'll retopo it,cheers
You really have to do something special with his shackles, one of his unique features in SF. Good luck m8
His face is looking fantastic so far. I like how you got his legs silhouette too. Really awesome start
if anything, his legs look too long compared to the rest of him, unless thats what your going for.
looking forward to updates
Maph : Thanks mate
Remmers : Thanks,yeah shackles and chains definitely
Jeremy-S : Hey thanks man for the crits,yeah all those are fixed now it was a speed sculpt so i left a lot of stuff unfinished :poly121:
FirstKeeper : Thanks,glad you like it
dustinbrown : Thanks man,yeah points taken and fixed
Civerad : Thank you
Mladen Jovicic : Thanks Mladen , yeah they are , i tried to shorten them a bit,i think it looks better now
Here's my progress so far i made the boots and belt and knife (which i didn't put in scene), i extracted some more stuff in ZB like jacket and some straps,still gonna push some more details in,i'm not happy with his design yet.
Next step is to retopo and design his jacket
Maph : Hey thanks dude,folds on his pants as everything else is in sketch phase,i'm gonna give them a full attention once i retopo it and finish UV-s,as for straps i think they will be sculpted in ZB,i think,well see :poly121:
Good luck with sculpting the straps in ZBrush, I personally had some mixed results to be honest. But you know, it may as well work out fine for you!
dustinbrown : Hey thanks man,yeah the jacket is just a base, i'm building on top of it a new one with all those details and stuff , you're right about the straps i'm probably gonna remove those on left arm and put something more interesting on his elbow :poly121:
And little closeup :
brutal personality
Rossonerixx : he should be haha
gaganjain : thanks glad you like it
cgmentor : err thanks i guess
duncan : thanks mate
Maph : thanks
TerraBite : thanks i appreciate it
Clint : yeah you're right but i think that's just because FOW is a bit screwed,though i wanted to give him that anime look
dchung : thanks buddy
Ravenslayer : thanks glad you like it
dustinbrown : thanks man
This is where i am right now finished low poly and UV-s,he is now on 11938 tris,still lot to do but no time,oh well i'll finish him after the comp definitely,thanks for looking,cheers !!