Anyone see this before? Know whats causing this? All my recent files have been doing this (relaxing the uv VERY incorrectly, like one of the axis in it is fubar).
Yes, I have tried xform. I also have tried exporting and importing as a obj.
This is Max 2011
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And NO, the import.export method did not work before updating just now. :P
Hope you sort out your situation someone told me to delete the 3dsmax.ini file EkK I did It but eh It didn't work for me. Collapsing the stack and doing the above worked for me.
If you sort It out completely post the solution if you could.
(you probably use the utility, but I figured I would mention it in case other people stumble in here looking for an answer)
Yes to all. Got it working after I updated max, and THEN the import/export obj fixed it. Before the import/export did nothing.