Hello!
In addition to Allods Online character art dump (Allods Online ingame artwork) I'd like to show you the one of the most important and interesting parts of the game, environment art.
This is just a small piece of huge work made by our environment team department named "World". We were making everything, from props to dungeons, please check it out, hope you like it!
Cool stuff, I'd like to see stronger AO and little more contrast but it's just a matter of styles
Very nice props and nice handpainting skills
handpainting !
it seems all props screenshots are taken w/o any lighting, pure diffuse
ingame, however, there's baked vertex lightmaps on buildings and all props are lit correctly and look more contrast and volumetric
whole art direction for RT assets was revolving around the idea of keeping black to minimum
This is all really great stuff and is very cohesive. I'd like to see which pieces you personally worked on though rather than just basically everything that was done.
This is sooo pleasing to the eye! After all those normal maps and highpolys, its nice to see something so natural and pretty. That first pic with Kvas....made me want it. Gotta go to the store.
it seems all props screenshots are taken w/o any lighting, pure diffuse
ingame, however, there's baked vertex lightmaps on buildings and all props are lit correctly and look more contrast and volumetric
whole art direction for RT assets was revolving around the idea of keeping black to minimum
oh allright then
I should look at vertex lightmaps techniques, sounds interesting
I just saw the "characters thread", pffouah, amazing art ! Too bad the game apparently sucks
edit : thumbs up for whoever "saved as" > references&inspiration folder :poly142:
Lovely hand painted awesomeness
Why aren't you guys putting out an artbook again?
well artbook exists, but hard to get I believe, comes with collectors edition
they have the digital version on the european site http://allods.gpotato.com/?m=media&a=conceptart
seems like it's not full (can't verify, pictures not loading for me)
Wow!
This is going directly to my inspiration folder. I'd love to see some of the texture maps for it as well, or maybe a small tutorial of how you did some of the texture work perhaps?
Amazing work all around!
Holy crap, definite inspiration for me and my team Thanks for posting these! Id love to see some uv maps/textures for the trees and a couple of buildings.
well artbook exists, but hard to get I believe, comes with collectors edition
they have the digital version on the european site http://allods.gpotato.com/?m=media&a=conceptart
seems like it's not full (can't verify, pictures not loading for me)
Thanks for sharing the link to the online artbook. I love this game's artwork, especially the style and the colors.
SlipgatecentraL: I read in another allods online thread that you were one of the leads in this project. Did you do any of the in-game models as well?
I am quite partial to the first image with the buildings and court area. The color and detail reminds me of some classic SNES RPG scenes, Very solid work.
Replies
Cool stuff, I'd like to see stronger AO and little more contrast but it's just a matter of styles
Very nice props and nice handpainting skills
handpainting !
it seems all props screenshots are taken w/o any lighting, pure diffuse
ingame, however, there's baked vertex lightmaps on buildings and all props are lit correctly and look more contrast and volumetric
whole art direction for RT assets was revolving around the idea of keeping black to minimum
oh allright then
I should look at vertex lightmaps techniques, sounds interesting
I just saw the "characters thread", pffouah, amazing art ! Too bad the game apparently sucks
edit : thumbs up for whoever "saved as" > references&inspiration folder :poly142:
this is inspirational.
Thanks for posting this very awesome work!
Why aren't you guys putting out an artbook again?
well artbook exists, but hard to get I believe, comes with collectors edition
they have the digital version on the european site http://allods.gpotato.com/?m=media&a=conceptart
seems like it's not full (can't verify, pictures not loading for me)
I'll come back to you when it start painting my turtle (for the WoW mount mini) i think you can give me really good tip.
For example: how do you paint the textures? Photoshop or a 3D Painter like zBrush?
Awesome stuff.
This is amazing. And it wasn't in that UBER megalink Slipgate posted either!
GREAT job, I can't get enough of the art from this game.
This is going directly to my inspiration folder. I'd love to see some of the texture maps for it as well, or maybe a small tutorial of how you did some of the texture work perhaps?
Amazing work all around!
Thanks again!
Great work, very inspiring.
Was it all hand painted?
Great work keep it up!
Thanks for sharing the link to the online artbook. I love this game's artwork, especially the style and the colors.
SlipgatecentraL: I read in another allods online thread that you were one of the leads in this project. Did you do any of the in-game models as well?
Minola: Wonderful stuff!
3 or 4 of them in this video, at the end http://vimeo.com/5821890
some more shots
BTW - why there are no these images in artbook?
Blizzard is no longueur number one in my favorite hand painting inspiration source list :poly124:
:thumbup: :thumbup: