So I am modeling this firewalker from some concept work that I saw on conceptart.org for my portfolio. It is going to be a game piece and I have no idea what would be a good poly limit for this piece. If it were going into game it would be a hero piece. I can clean it up some more and the images that are attached is the low poly, but before I start removing detail I would like to see what the professionals think. The poly count so far is 27748 poly's. I am really trying to focus more on the silhouette of the object to decide what should be normal mapped and what should be modeled.
I look forward to everyone's response.