I am modeling a semi-cartoony oil rig from a concept painting by
ZackF.
![steampunkoilrigbyzackf.jpg](http://img861.imageshack.us/img861/3999/steampunkoilrigbyzackf.jpg)
I've modeled it out and done a first pass on the texturing/shading. The light rig is temporary, I'm going to be playing with that a lot. I am deviating from the reference in some areas, and am staring to make a list of additional props to add in for set dressings. The final product will be a couple of camera moves with a skydome similar to the reference painting faded off to the horizon with some smoke emitting from the stacks.
![wip01.png](http://img858.imageshack.us/img858/6195/wip01.png)
![wip02.png](http://img861.imageshack.us/img861/4241/wip02.png)
![wip03.png](http://img855.imageshack.us/img855/3886/wip03.png)
I'm looking for any comments/critiques/suggestions you can come up with. On the model, shaders or textures.