Working together with the art leads, designers, and animators, the Character Artist is responsible for creating visually stunning 3d characters and interactive gameplay models that both closely capture the "look" and artistic style of the concept art, as well as efficiently satisfy all technical engine and animation requirements.
A successful candidate must demonstrate a strong understanding of sculptural form, anatomy, and a familiarity with, and ability to work in, a wide range of artistic styles. A high attention to detail and strong technical and artistic problem solving abilities are equally important for the position.
Qualifications:
+ 3+ years games industry experience+ Strong technical modeling skills (extremely clean mesh, uvs, and scene organization are a must)
+ Strong understanding of game character creation (retopology for ideal rigging deformation and to convincing support normal maps)
+ Excellent communication and collabrative problem solving skills+ Software: Maya, ZBrush, xNormal, Photoshop (or comparable programs)+ Strong traditional sculpture, drawing, painting, and texturing skills are a plus
Submitted portfolios must include samples of previous work and an exact breakdown of your specific contribution to the material submitted along with resume featuring references.
Please send samples of your work with your application.
jobs@readyatdawn.com
Learn more about Ready At Dawn here:
http://www.readyatdawn.com/