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REDUX gold rush zombie

Hey Guys!

I'm currently working on redoing a character for my portoflio that I had made for an Unreal mod awhile ago. I have vastly improved my skills since I made this character, so it's time for a makeover.

I plan on adding a lot to the zbrush sculpt, remaking the low poly mech, and redoing the painted texture. Here is where the character is currently at before I remake him.

zombie1.jpg
zombie3.jpg

original post: http://www.polycount.com/forum/showthread.php?t=66605&highlight=gold+rush+zombie

When I made the original thread, I got a few change suggestions that I didn't have the time to do, which I will do in the REDUX. Mark Dygert suggested making the teeth larger and Lord_Mason suggested doing the diffuse in more of a Borderlands style.

Anyway, that was probably way too much text, but let me know what your guys' thoughts are as I progress.

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