Anyone looked at the list of all new features in UDK March 2011? Looks pretty interesting how I can finally make Zbrush terrains.
Anyways, I am wondering how can I render a game so it looks cartoonish? Sort of like the Pixar films "Up", "Bolt" or even games like TF2..
I know this question is really vauge.. What do I have to do.. change the rendering? Shader? Textures? Lighting?
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this is Neox's shader for his Airborne UT3 Mod.
http://www.moddb.com/games/unreal-tournament-3/tutorials/tf2-shading-in-ut3
this was the third place entry for the beat em up challenge.
[ame]http://www.youtube.com/watch?v=yQNbAXXHLnU&feature=player_embedded[/ame]
its got that toonish look i assume you are going for, which sort of mimics what can be seen from this short film.
[ame]http://www.youtube.com/watch?v=v1OFwtJDHUs&feature=fvst[/ame]
Ano and Pepper
Source: CGHub.com
Created By: Undoz
also proportions.