MM - there was not used any scans, just usual hand sculpting ))
Here's Inversion E3 2011 Trailer, I was working 4 years on this project as modeler, animator and rigger (for sure Zbrush was used , finally it almost ready.
Also it was announced that Saber Interactive is making Halo: Combat Evolved Anniversary. It was an honor to touch that legendary game ). As usual I was working as modeler and rigger for this game.
And here's trailer for new Age of Empires, I was working as modeler on this one. It was a pleasure to work with Axis Animation team! Very talanted guys!
And here's trailer for new Age of Empires, I was working as modeler on this one. It was a pleasure to work with Axis Animation team! Very talanted guys!
Wow, was surprised to hear this.
Most of your work is... I wouldn't say stylized, more idealized. but the characters for this project are in a more pixar-esque style.
obviously the best character artists are capable of switching hats at a moments notice, but Im curious to see some of your work that's along these lines, do have any you can show?
PS: follow your CGportfolio so im somewhat of a fan :P
Yeah, ditch the tattoo, or at the very least ditch the grime on it and the design (tribals like that are teh ghey imho). Tattoos don't do that unless you took really shitty care of it. Or if the artist sucked.
Anyway, great stuff man! Are you allowed to show some more work that you did on Inversion? Which looks like an absolutely killer game btw!
Hi guys, here's my last study of female figure. I'm thinking about making demoscene with girl like this moving in real time (udk or unity), hope I have time to do this in near future.
Callesw - thank you!
Ferg - for now front/back view really weird, need to fix a couple of things at first then I show it for sure. BTW was inspired by brazilian girls - sometimes they have proportions like they come from another planet ))
Neox - all pics was hosted on my site, but I loose it by some strange reason )) sorry about it.
Replies
MM - there was not used any scans, just usual hand sculpting ))
Here's Inversion E3 2011 Trailer, I was working 4 years on this project as modeler, animator and rigger (for sure Zbrush was used , finally it almost ready.
[ame]http://www.youtube.com/watch?v=Ucs4PFd-MjU[/ame]
Also it was announced that Saber Interactive is making Halo: Combat Evolved Anniversary. It was an honor to touch that legendary game ). As usual I was working as modeler and rigger for this game.
[ame]http://www.youtube.com/watch?v=U95yDEhEUl8[/ame]
And here's trailer for new Age of Empires, I was working as modeler on this one. It was a pleasure to work with Axis Animation team! Very talanted guys!
[ame]http://www.youtube.com/watch?v=dqIRJiv-0Mk[/ame]
Wow, was surprised to hear this.
Most of your work is... I wouldn't say stylized, more idealized. but the characters for this project are in a more pixar-esque style.
obviously the best character artists are capable of switching hats at a moments notice, but Im curious to see some of your work that's along these lines, do have any you can show?
PS: follow your CGportfolio so im somewhat of a fan :P
That game inversion has got a cool concept btw !
One more shot of redhaired girl, sorry for ugly tatoo )))-
Anyway, great stuff man! Are you allowed to show some more work that you did on Inversion? Which looks like an absolutely killer game btw!
Maph - thank you man! Sorry I cant show any more.
Here's some more sketches, hope you like it )
Here's one more face -
Here's my last vray test, I guess it looks not bad. Hope you like it )
Eye lashes need a bit of work though, with perhaps an increased number of the lower eyelid at least and a bit more interweaving.
Not saying it should be as mascara-y as this, but its a good image for structure.
Also, maybe darken the edge a slight bit, again not mascara style, but I think just a tiny bit could make a big difference.
Eye materials could also do with some tweakage
SSS work is top notch though, modelling too, as usual.
ss...ssick!!!!
If only the eye lashes were real.
Damn, I am new to this 3d modeling and still learning but I am jealous of your work. >.<.
Seriously... Awesome!
http://en.wikipedia.org/wiki/Afghan_Girl
Eyes need larger glossiness exponent tho... At least I think so.
edit - what happened to all the other pics in the thread? All I'm seeing now is this latest attached pic
Yeah was going to say the same, where are the picturezzz?
Ferg - for now front/back view really weird, need to fix a couple of things at first then I show it for sure. BTW was inspired by brazilian girls - sometimes they have proportions like they come from another planet ))
Neox - all pics was hosted on my site, but I loose it by some strange reason )) sorry about it.