Hi guys I am an aspiring character artist. I just wanted to post some of my WIP on my take on Aang. I wanted him to have realistic anatomy so let me know if you guys see anything that looks weird or could change. my cloth sculpting skills are still average so tear into it. :P
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There is also something wonky happening with the back of the thumbs, and the palms appear too thick.
The feet look like they are a little short as well.
Trapezoid muscles are too big for a ten year old (11?) boy. Watch the muscle definition over-all. Young boys are wiry with visible muscles, but those muscles are all small. Also for Aang's age, he should be seven heads high (ideal proportion wise). The five and half heads you have now are closer to a what a 6-7 year old would be. See Andrew Loomis's guide to proportions of different age groups here.
As far as the cloth, I think the folds need to be sharper and deeper on the part crossing the chest and shoulder, and the folds don't look like they are collapsing properly on the front of the knees.
Looking forward to seeing where this character goes. I am a huge fan of the show. Good luck!
Looks like you're going in a good direction though
Every time I add more detail to the face he gets older, haha.
Lookin' to see more progress on your model, Looking pretty good so far.
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Right now the face is still bringing the model down - a lot. I understand the need for speed, but it really would have helped to use some reference. The face is lacking in structure and really isn't reflecting the character well to me.
I think you did a fairly nice job on the folds and the clothing.
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Even if you're aiming for the cartoony style I'd still take a look at some sort of human reference as well. 2d can cheat in more ways than 3d can sometimes so you don't want that to be your only reference.
Also - your proportions are way off. Right now he isn't looking very youthful - the head needs to be rounder. The face should take up more of the head. The eyes need to be further apart. The ears need to stick out more. Also he's looking a bit flat-faced, look at the picture Sebeuroc posted and really emphasize the planes of the face.
The area around the eyes is making him look too old and isn't really selling the cartoony look either. I'd definitely make things a bit more planar and angular.
Shiniku said almost everything I was going to.
Also avoid emphasizing the nasal-labial fold. This ages a character as well. Notice that it isn't drawn on Aang's face in any of those reference images you are referring to.
You need real reference - be it the live action Aang from the (Razzie) award-winning film, or some other young boy of the same age and ethnicity you are shooting for.